Of course, there will always be subjectivity based on how generous respondents are on each word scale, but at the very least, it provides a direct connection between the respondent and researcher on the meaning of each score. Another strength to a word scale is the flexibility in its scoring.
With worded labels, the researcher has the freedom to score and label categories however they feel without confusing the respondent. Scaling can also be unbalanced, and the scoring could look something like this:. Of course, the downside to creating a word scale is the potential difficulty for respondents who are not fluent in the language to understand. Moreover, a word scale is limited in the number of categories it can include.
As mentioned earlier, any more than seven categories in a word scale will result in confusion and overwhelm many respondents. This handicaps the level of precision achievable by a word scale as compared to a number scale. Products Surveys.
Specialized products. View all products. Survey Types. People Powered Data for business. Applying these formulas gives the following base miss rate against the appropriate mob level: v. Level 70 mob: 5. Level 71 mob: 5. Level 72 mob: 6. Level 73 mob: 9.
In theory, this equates to 3. And, in theory, Blizzard could have used the fractional. Instead, the fractional. You get 3 Expertise for purposes of all Parry and Dodge calculations. As raid bosses are considered level 73, you have a much higher chance of your attacks missing than normal. Additionally, hit rating tends to be a "cheap" stat when gear is itemized, meaning that an equivalent amount of hit rating usually does more for your DPS than the same amount of critical hit rating.
However, eventually you have enough hit rating to never miss the boss, and accumulating more hit rating is unnecessary. This is usually referred to as hitting the "hit rating cap". Hit rating beyond is not useful.
After hitting hit rating, I should concentrate on other stats that will boost my attack power and critical hit rating to increase my DPS. Thus it takes exactly Melee DPS classes will usually focus on the soft cap, since bosses cannot Parry when attacked from behind. Some tanks will like to collect a lot of expertise in order to avoid boss parries, which may result in the Parry-Hasting effect.
However, recently the boss Parry-Hasting effect has been disabled on some of the bosses. More information on this effect can be found on the Parry page. For level 82 and below heroic bosses and trash mobs in raids the dodge and parry caps are the same.
You won't need more than about 22 expertise. Expertise is of two-fold use to tanks. More importantly, because mobs may attack more quickly after parrying an attack, expertise reduces the total damage that the tank may receive by reducing the chance that his target parries.
However, this parry-hasting effect from when a boss parries has been disabled from most bosses except the last 3 in 25m TOC. For dodge-only caps, please see DPS Expertise caps, below.
This provides ten expertise points not rating to the paladin while active, and requires that the paladin has Seal of Truth currently cast on themselves.
Melee DPS also benefit from expertise. Sponsored Links. And so we finally return to our discussion of hit and expertise for warriors, in this case DPS warriors. Having finally gotten around to leveling my tauren warrior to 80 I've taken him arms for grinding reputations and running instances I need a new weapon and several gear upgrades before he's ready for 10 mans, although he'll probably end up in a couple before he's geared enough to do much which means I'm now looking at these stats from both a fury and an arms perspective.
It also means I'm back to my old "you have how many max level warriors?
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